Building Mac GS Viewer

If you want to build the release (so you can configure Ghostscript to
your liking), you will need the current Ghostscript release and
the macintosh specific files.

From the standard Ghostscript ftp site, obtain the following files:

in directory /ghost/aladdin:
    
    gs3xxlib.tar.gz - .ps and .doc files
    gs3xxsr1.tar.gz - headers and make files
    gs3xxsr2.tar.gz - source files
    ghostscript-fonts-std-3.0.tar.gz - the fonts

where xx is the latest version of Ghostscript.  The fonts listed above are identical to the ones in the Macintosh distribution.

in directory /ghost/aladdin/mac:
    
    macgs-v1.0-src.sit - source files

in directory /ghost:
    
    jpegsrc.v5a.tar.gz - the jpeg library

In the standard method of building Ghostscript, all of these files (except the jpeg) get unpacked into one big directory.  The jpeg stuff gets unpacked into a directory called jpeg-5a in the main directory.   The macintosh stuff also gets unpacked into its own directory, called 'Mac Specific'.  However, if you like (and I do) you can divide up all
these files into the following hierarchy:

    Ghost Dev
        files -- all *.ps, *.doc, and other non-build files
        fonts -- all the fonts
        src -- *.c, *.h, *.mak
        jpeg-5a -- the jpeg files
        Mac Specific -- the mac files
        MPW Build -- empty directory used for building under MPW

Once you get everything laid out, take a look at the file Worksheet in the mac specific folder for steps to build the system.